To be given at the Second TIIC International Symposium and Workshop on IT-enabled Textiles in Seoul, December 2012.
Tuesday, 20 November 2012
The New Games: How movement will extend our perceptions of the computing experience.
Most of the development and implementation of motion capture has focussed on camera-based systems that produce data-rich results for commercial applications. Whilst acknowledging the success of this way of working, Professor Sporton will discuss the shortcomings of video or scanning technologies in helping us understand and interpret movement. His own work is based on the premise that the best source of data about movement is the body itself, and to collect the data the source rather than through the eye of the camera. This, he will argue, opens up for us new possibilities of interaction with computers, the ability to extend our physical range and create new forms of meaning and expression through gesture. The potential to open up our perception of our physical selves will open new thresholds for competing and gaming, eventually leading to forms of symbiosis, augmenting and enhancing the expressive and communicative powers that makes us human.
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